Disneyland Resort – Anaheim, CA
plasterer/figure finisher (disneyland animation figure finishing shop) june 2025-present
restoration and rebuilding of animatronic figure skins seen in many attractions throughout the disneyland resort.
Model Maker, Sculptor and CNC Operator (Disneyland Staff Shop)
January 2020 – june 2025
January 2020 – june 2025
Created and restored models, props, signs, scenic art, and decorative architectural elements for various rides and attractions at Disneyland Park and Disney California Adventure Park.
Collaborated with multiple departments across Disneyland Resort to deliver projects that enhanced guest experiences.
Coordinated fabrication of 3D and 2D scenic elements based on Walt Disney Imagineering (WDI) blueprints and drawings.
Implemented innovative production methods including 3D CAD modeling, CNC milling, 3D printing, and scanning to improve accuracy and efficiency.
Introduced and integrated software tools such as Rhino 3D, Rhino CAM, Enroute CAD/CAM, Adobe Photoshop, and Illustrator into the production process.
Operated and programmed three-axis CNC machines, 3D printing, 3D scanning, laser engraving and cutting equipment to create intricate designs, prototype models and molds.
Lucid Motors – Newark, CA
Automotive Design Model Maker (Contract Position)
September 2019 – December 2019
September 2019 – December 2019
Developed interior and exterior prototype models for the Lucid Air electric vehicle design review.
Worked on design, prototyping, hard modeling, composite mold creation, and part fabrication using wood, foam, and metal armatures.
Icon Composites – Anaheim, CA
Head of Prototype Development, Designer and Model Maker
February 2017 – August 2019
February 2017 – August 2019
Coordinated a team of composite technicians and modelers to design and produce aftermarket body kits for Ford Mustang and Ford F-150 Raptor.
led aftermarket show vehicle projects from concept design to final production, paint and final fit and finish.
Specialized in product design, clay and hard modeling, prototyping, and composite mold and carbon fiber part production.
Rideskinz Custom Automotive Design – San Juan Capistrano, CA
Owner and Operator
November 2011 – October 2017
November 2011 – October 2017
Provided design, prototyping, and manufacturing services for specialty vehicle projects, including concept vehicles, race cars, and custom show cars.
Led project teams through all phases of vehicle design, marketing, and trade show presentation, including SEMA and international auto shows.
Produced 3D CAD models, 2D renderings, and prototypes for custom vehicle designs and aftermarket parts.
Executed show car preparation, including custom paintwork, part installation, and final fit and finish to achieve presentation level quality.
Polaris Industries – Medina, MN
Motorsports and Automotive Design Clay Sculptor and Model Maker (Contract Position)
January 2016 – April 2016
January 2016 – April 2016
Developed full-scale exterior and interior clay models for Polaris, Indian Motorcycles, and Victory Motorcycles.
Focused on design and development of full scale exterior and interior clay and high density foam models
Calty Design Research (Toyota Design) – Newport Beach, CA
Automotive Design Clay Modeler (Contract Position)
August 2015 – November 2015
August 2015 – November 2015
Designed and developed clay models for advanced vehicle design concepts, including 20%, 40%, and full-scale models for aesthetic review.
Contributed to the creation and refinement of vehicle exteriors and interiors.
Kia America Technical Design Center – Irvine, CA
Automotive Design Clay Modeler (Contract Position)
March 2015 – May 2015
March 2015 – May 2015
Designed and developed exterior and interior clay models for Kia vehicle concepts, including ¼ and full-scale models.
Operated 5-axis CNC mills to create high-precision models.
Extreme Dimensions – Fullerton, CA
Head of Prototype Development, Designer, and Model Maker
October 2010 – November 2011
October 2010 – November 2011
Managed and coordinated the production of aftermarket body kit prototypes, including SEMA show car builds and composite part fabrication.
Directed product design and development, focusing on aerodynamic kits and composites for the automotive market.
Led show car preparation, including custom paintwork, precision part installation, and final fit and finish to achieve presentation ready quality.
Swift Engineering – San Clemente, CA
Automotive and Aerospace Composites Prototype Fabricator, Model Maker, and Painter
January 2007 – January 2009
January 2007 – January 2009
Specialized in automotive motorsports and aerospace wind tunnel model fabrication, including projects for the Eclipse Concept Jet, Formula Nippon Racecar, and various military unmanned aerial vehicles.
Composite design, prototyping, tooling, lay-up, assembly, paint preparation, application and final finish on the Formula Nippon and Formula Atlantic Race Series Cars, Eclipse Aviation Concept Jet, Swift/Northrop Grumman Killer Bee unmanned aerial vehicle and lucra lc470 sports car prototypes.
Tooling, part creation and finish work on the Mazda Furai Race Concept aerodynamic elements.
Preparation and paint of several automotive and aerospace projects for Toyota Racing Development (TRD), Mazdaspeed, Lucra Cars, Northrop Grumman and Eclipse Aviation.
American Specialty Car (ASC) – Huntington Beach, CA
Automotive Design Clay and Hard Modeler (Contract Position)
May 2006 – December 2006
May 2006 – December 2006
Designed and developed concept show vehicles, including exterior and interior clay modeling, hard modeling, and composite mold and part production.
Contributed to prototyping and production of the Suzuki SX4/XBOX, Toyota FJ Cruiser, and Toyota Tundra concept vehicles.
Fabricated fiberglass molds and parts for custom interior and exterior pieces.
Installed, painted, and detailed prototype parts to ensure quality and alignment with design specifications.
Andus Research and Development – Ontario, CA
Automotive Design Clay Modeler
November 2004 – May 2006
November 2004 – May 2006
Developed ¼ and full-scale exterior and interior models for aesthetic review for a China-based OEM.
Constructed interior and exterior armatures using various materials and techniques.
Performed surface design changes to several vehicle components, enhancing their visual appeal.
Prepared and painted ¼ scale clay and foam models for design reviews.
Utilized 3D photogrammetry, laser scanning, and 5-axis CNC mill programming for accurate model creation.
Squadron Toys – Poway, CA
Airbrush Artist and Modeler
August 2002 – January 2004
August 2002 – January 2004
Specialized in airbrush and hand painting custom artwork, paint schemes, and fine details for scale models.
Fabricated, refinished, and repaired custom wooden scale model aircraft for military, police, fire, and civilian purposes.
EDUCATION
Golden West College – Huntington Beach, CA
Industrial and Product Design | January – May 2019
Industrial and Product Design | January – May 2019
Saddleback College – Mission Viejo, CA
Design and Art Studies | 2009 – 2018
Design and Art Studies | 2009 – 2018
Advanced Technology and Education Park (ATEP) – Irvine, CA
Design Model Making and Rapid Prototyping | 2004 – 2010
Design Model Making and Rapid Prototyping | 2004 – 2010
Green River College – Auburn, WA
Graphic Design | 1994 – 1997
Graphic Design | 1994 – 1997